English lessons

1. The Maya Interface

2. Selecting and Manipulating Objects

3. Organizing Maya Scenes

4. Creating Polygonal Models

5. Modeling Polygonal Meshes

6. Additional Modeling Techniques

7. Working with Curves and Surfaces

8. Creating Materials

9. Applying Materials and Textures

10. Rendering in Arnold

11. Animating in Maya

12. Working with External Data